"Level Data Not Found" (2023)
Game Design | Technical Art | Much More 

"Travel through the deep, dark depths of discarded data in this surreal, short game experience inspired by Nier Automata and various pieces of surreal horror."

Game Engine: Unreal Engine 5

Development Time: 6 Weeks (on and off)

Team Size: Me!

Genre: Third-Person Platformer

 

  

 My Work
This was mostly used as a space for learning and experimentation, which means I got to dip my toes in every area that piqued my interest. Mostly though, I did Level Design, Gameplay Design, AI Implementation, Shading, Material Editing, Modeling, and Animating.

Here's just a bunch of not so structured images from the development: