WHAT LURKS BENEATH (2023)
Level Design | Game Design
WHAT LURKS BENEATH (2023)
Level Design | Game Design
"Underneath the bed of a lonely boy lies an entire world of fungi, wonder and an unlikely friendship in this third-person co-op platformer, and find your way back home."
Game Engine: Unity
Development Time: 4 Weeks
Team Size: 17 People
Genre: Co-Op 3D Puzzler
My Work
During this project, I was responsible for doing Game Design and leading the design team, as well as Puzzle Design & Level Design.